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You guys still working on this game?

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Any news on a future update?

Good I checked demo version, not compatible on S24 ultra

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Hello Crucible, long time no see, how is the project going ?

(+3)

When is the new release, showing not compatible with my phone

Is there any way to get a new release of the v 1.1.1 apk compatible with the latest Android version (ideally 14)?

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says not compatible i have s24 ultra oof

(1 edit) (+3)

For the next release, a 64-bit build would be better, latest Android versions starts to not allow installation of 32-bits app and I can no longer install the v111 beta

(9 edits) (+3)

A lot of time has passed indeed, and your doubts are understandable. The new movement/behavior pattern system intended to replace to current version is still in development. Beyond updating the Nymph Queen, this module is intended to be the final formula, that's flexible and streamlined enough to work with in long terms, similar to how other games and teams have a core logic for handling different features, like combat and enemy behavior. Besides, the current released version of this system that controls both movement pattern logic and facial/vocal reactions is still too limited in terms of handling numerous reaction types and weaving them together to have a satisfying level of organic feel, which would be the major goal to get rid of the robotic shifts and repetition and its limitations/complicated editing surface. One of the most important aspects of this project (and our global mindset) is to improve immersion in the actor's behavior and we want to make this a full circle now, that requires no further inventions just depth in detail in the future.

The logic of the new system is laid out, but implementing it is time-consuming with dead ends from time to time, and with us getting overambitious at some points. This task is in highlight now. Many things in code are rebuilt (rebuilding) from ground up again to keep the strong and replace the weak parts of the app. We were expecting much faster progress but like always being said, future is always in flux, and unfortunately we are bound to attend to other duties as well. There is no intention of cancellation at all, we just simply want to bring our best effort to reach the intended definitive quality of this project (especially after such a long wait from you all). Also it would be difficult to cut out an actual update release from this mass now because many things in code are interconnected.

Your interest is honestly appreciated, we love this project at least as you do, and we hate to disappoint you. We cherish this project with all its artistic and technical aspects as a gateway and foundation of many new possibilities in the genre on other platforms as well, for there are concepts and half-done solutions for larger PC projects as well which we would love to pick one of to work with finally.

Along with this code network, the optimization and visual aspects are improving too, hopefully satisfying you when the update is public.

It would be bold or unfortunate to tell a date in these circumstances, but we are nearly at the finish to make a nice solid piece of work, but a strict deadline can't be promised in this situation. That's what can be said.

As always, Thank you all for your interest, appreciation and support.
Work is in progress with hard efforts, hopefully it won't take much longer.
Take care


I think the lack of communicative updates is something I'm personally more concerned about.

No Twitter or other social media for interaction with followers or those who have purchased on itch. 

No Patreon or other crowdfunding/donation & communication connection.

Too many times have I seen something with great potential fall off the map in a similar way to this.

Devs being extremely ambitious and possibly getting buried/burnt out. And not being able to put out regular working updates, so they don't communicate.


Please if you want people to trust that the development of this game is active. 

At minimum set up a Twitter. 

Ideally a Patreon or SubStar & a Trello board. 

And communicate what is being worked on regularly. Check in at least once a month. Show graphical updates. Discuss advances in the coding &/or UI functionality. Ask the indie gaming community for advice openly if you face roadblocks or struggles.

As a game dev. Part of gaining trust is showing an active presence.

If you simply dig in and are working on it for months on end but in silence, people will not have faith in you or your project.

Because they've been let down way too many times.

This project seems amazing. I want to see it grow and succeed. 

Silent indie Devs often don't. 

So please don't be a silent Dev. Don't be part of that pattern.

Deleted 200 days ago
(+2)

you got downvoted because 80% of comments here are you spam posting the same copypasted  "queen wants to be fulfilled." cringe. Be patient, play other hornball games for now and stop harassing the devs. Game development is expensive, hard work and very time consuming and even more so for small indie teams. Let em cook fam

(+1)

Wann kann kommt das nächste Update?🥵🥺

Hello Crucible ! Almost 3 month since the planned release for the major update, when can we expect to hear any news from your studio?

(+1)

Is there any way to have a new release date for the next patch ? Can't wait to see your work !

Deleted 200 days ago
(1 edit) (+3)

Thank you for your interest and care about the Nymph Queen. The project is still completely alive and we spend as much time as we can to proceed with it. Development and solution experiments come with dead ends from time to time and this leads to delays which we dislike at least as much as you do.
Some additional days are required for final adjustments. We try to be quick, but quality is in focus. We can't wait to show you the refinements. Thank you for your patience and understanding.


(+1)

Thanks. kinda figured you hit a snag but were still on it. This is a big, unique, high quality project so take youre time if you need it. Was just curious how big a snag and if i should expect a big wait but it looks like you got things covered. :)

(1 edit) (+1)

Any progress updates or rough estimates on when update is coming? Not asking for promises or anything exact. Just wondering if its still on track to come out soon or got pushed way back.

(2 edits) (+2)

Thank you all for your interest and comments. We are very glad to see such appreciation from you. A major update is intended to be finally released on the weekend of 26th November. This is not a strict deadline but an intended date though (for the main priority is to connect all "wires" in the proper way). The design and production of the content takes time but hopefully it will worth waiting. Until then. Take care and stay tuned!



I can't wait, hope (that's how i named her) is waiting me... haha

(+1)

Is it coming soon? Any last moment trouble with the release?

(+1)

They are enjoying the game by themselves that explains why the launch is delayed

Do you guys have socials ? So we can follow news from the development etc

Welp, I tested it out and ended with good times, I can't wait to see the final result!! Also a PC port shouldn't be bad at all with VR support of course but those are for the future. 

Does this work on the pc android simulator?

Esse games e nota 1000

Will there be 64bit version? Many new phones don't support 32bit anymore.

Wow! This is pretty amazing. I can't wait to see what else you add! I'd love to see more natural and varied responses to the various actions. Ie, choking during oral, or maybe if you add anal, she might start off making noises one might associate with pain, and then gradually start getting into it. It's really good as it stands right now, but there are limitless possibilities in the future. 

Any possibility/consideration for VR functionality (UI)?

Cuz this could be even more amazing than it already seems with that.

(-1)

Any plan to have this release on PC?

(1 edit)

We are focusing on extending the android version right now, but it is under consideration.

Is this a one time purchase for future updates? or is it only for the beta?

Love the demo btw looking forward to the updates :)

(+1)

We are glad you like the demo so far. Yes, it is a one time purchase to have access to the latest full version, no matter if it's beta or not.

(+1)

Sweet, might buy it then. It is already running well on my ROG 6 Pro (Probably overkill).

Good job team!

Thank you.

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